Noticias de ultima
  • 12.00 Palasino Group Expands in the Czech Republic with New Casino in Mikulov Near the Austrian Border
  • 12.00 The Danish Gambling Authority Wins International Award for education programme in Secondary Schools 
  • 12.00 Supreme Court seeks Centre's assistance on PIL seeking nationwide ban on online gambling
  • 12.00 Japan’s newly appointed Prime Minister directed the tourism minister to advance the Integrated Resort (IR) policy
  • 12.00 Inside the Exchange: Matchbook CEO Ronan on Liquidity, Technology, and the Future of Peer-to-Peer Betting
  • 12.00 Brazil: Chamber approves urgency to increase betting taxation and allocate funds to public health
  • 12.00 SBC Summit Rio 2026 Agenda to Explore What’s Next for Brazil a Year Into Regulation
  • 12.00 CT Interactive Expands Its Presence in Peru with New Game Launches on Palms Bet
  • 12.00 ICE World Gaming Forum announces central content themes for its 2026 edition
  • 12.00 ASAP Américas at G2E: Logistics, Technology and Networking in Las Vegas
E-Sports

eSports Tournament Champs Earned More Than Wimbeldon & Masters Winners This Year

Tuesday 27 de August 2019 / 14:30

2 minutos de lectura

(United States).- The winners of Dota 2's The International 2019 and the Fortnite World Cup were paid more per-player than the winners of Wimbeldon and The Masters this year, making esports more lucrative in single-tournament prizing than traditional sports like golf and tennis. The Fortnite World Cup paid out $30 million in prizes to its participants, crowning a young champion who instantly became an internet celebrity, while The International 2019 surpassed Fortnite's record-setting total just weeks later with an over $33 million prize pool that awarded a staggering total in excess of $15 million to its winning team, OG.

eSports Tournament Champs Earned More Than Wimbeldon & Masters Winners This Year

The discussion around the viability of esports as a career is beginning to calm down as more support for aspiring, semi-pro players begins to be developed by organizations interested in maintaining a pro scene, but it wasn't too long ago that many were concerned over the longevity of the competitive gaming career. Since then, fans have witnessed countless pro players garner huge social media followings and impressive prize money payouts, and now some parents are much more receptive to the idea their child may have a future in gaming. Colleges are even offering esports scholarships now, with the intent of cultivating a strong collegiate team that can feed into some of the major organizations present in games like Dota 2, Fortnite, and League of Legends.



Still, there is an underlying perception with regards to esports that it's still a "fledgling" scene, one that has a lot of growing to do. While that may be true, it doesn't mean it hasn't already arrived in the greater public consciousness, and a tweet from noted esports analyst Slasher showcases just how embedded esports is in popular culture - the winners of the most recent major tournaments in Dota 2 and Fortnite were paid more than Novak Djokovic and Tiger Woods for their respective tournament wins earlier this year.


With more support than ever being thrown behind aspiring esports athletes, it might not be too long before more young people recognize Johan "N0tail" Sundstein than they do Novak Djokovic. While the treatment of players in esports still requires some work - one need look no further than Tfue's dispute with FaZe Clan to see that there are still plenty of missteps involved in growing the scene - it's without a doubt a fixture of sports in general now.


What does that mean for the future? As esports becomes a more legitimate pursuit for young people who find they have a natural ability at competitive games, it's entirely possible a much bigger influx of talent enters the scene over the next few years. That will likely grow esports even more, meaning fans might not even be experiencing the tip of the iceberg of what the competitive outlet has to offer both viewers and competitors - an enticing prospect, given that Dota 2's concurrent viewership of The International was already flirting with 2 million people this past weekend.

Categoría:E-Sports

Tags: eSports,

País: United States

Event

G2E - Las Vegas 2025

06 de October 2025

ASAP Américas at G2E: Logistics, Technology and Networking in Las Vegas

(Buenos Aires).- ASAP Américas’ participation in the Global Gaming Expo 2025 reaffirmed its commitment to international logistics and global trade. The company provides end-to-end solutions, from shipping specialized equipment to coordinating materials and exhibits for global events.

Friday 24 Oct 2025 / 12:00

Innovation and Strategy: Matthew Ferrara Shares Altenar’s Vision After G2E 2025

(Las Vegas, SoloAzar Exclusive).- Following G2E 2025, Altenar’s Sales Manager Matthew Ferrara discusses the key solutions the company showcased, how these reflect its evolving strategic priorities, and what’s next on the roadmap for the leading igaming software provider.

Friday 24 Oct 2025 / 12:00

Merkur Group Leads with Impact at G2E 2025, Highlighting Unified Product Vision

(Las Vegas, SoloAzar Exclusive).- Merkur Group made a powerful impression at G2E 2025, unveiling breakthrough jackpot systems like Link Palace and Link Overdrive, and introducing customizable gameplay with Spire in the Clouds. Marcel Heutmekers, Senior Vice President of Merkur Games International, highlighted the synergy between Merkur, Gaming Arts, and Spintec as a key driver of their success, reinforcing the group’s global positioning heading into ICE 2026 Barcelona. Discover all the highlights, strategic insights, and what’s next for Merkur—read the full article.

Thursday 23 Oct 2025 / 12:00

SUSCRIBIRSE

Para suscribirse a nuestro newsletter, complete sus datos

Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.

PODCAST